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Farming Simulator 19 similar games & best alternatives

Farming Simulator 19

PC (Microsoft Windows), Mac, PlayStation 4, Xbox One, Nintendo Switch • 2018

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Quick resume

The best-selling franchise takes a giant leap forward with a complete overhaul of the graphics engine, offering the most striking and immersive visuals and effects, along with the deepest and most complete farming experience ever.

Global score

94/100

Genres

Simulator, Strategy

Similar games

    Pros

    • Highly customizable with extensive mod support
    • Relaxing and immersive farming simulation
    • Long playtime with addictive, habitual engagement
    • Good multiplayer co-op experience
    • Educational and realistic farming mechanics

    Cons

    • Limited maps and npc interaction
    • Ai helpers are often ineffective
    • Some bugs and technical issues persist
    • Lack of narrative or story elements
    • Slow-paced and potentially tedious for some players

    Motivations

    • Autonomy

      Game with the same Autonomy vibe

      4

      "Players have freedom to choose activities, manage farm operations, and use mods to customize gameplay."

      Capsule for Farming Simulator 2013 Titanium Edition Farming Simulator 2013 Titanium Edition

      "Players have freedom to choose farming activities, customize farms, use mods, and direct their own gameplay without strict routines."

    • Competence

      Game with the same Competence vibe

      3

      "Game offers skill development in managing complex farming tasks, vehicle operation, and strategic economic decisions."

      Capsule for Farming Simulator 17 Farming Simulator 17

      "Game offers skill development in managing farming operations, machinery, and strategy; some players find it challenging and rewarding."

    • Competition

      Game with the same Competition vibe

      -4

      "Focus on personal pace and self-set goals; multiplayer is minimal and cooperative rather than competitive"

      Capsule for Big Farm Story Big Farm Story

      "Focus is on personal pace and self-set goals rather than competing against others; multiplayer is cooperative rather than competitive."

    • Continuation

      Game with the same Continuation vibe

      5

      "Many players report long play sessions, addiction, and habitual engagement with the game."

      Capsule for Starsand Island Starsand Island

      "Many players report long hours and habitual play, with addiction-like engagement and repeated returns to the game."

    • Cooperation

      Game with the same Cooperation vibe

      3

      "Multiplayer mode supports cooperative farming and shared goals, though solo play is also common."

      Capsule for Farming Simulator 17 Farming Simulator 17

      "Multiplayer and co-op modes allow working together on farms, though many players also enjoy solo play."

    • Creativity

      Game with the same Creativity vibe

      4

      "Strong modding support and custom map creation enable players to build and modify content extensively."

      Capsule for Mash Box Mash Box

      "Strong mod support and map editing tools enable extensive customization and creative farm building."

    • Domination

      Game with the same Domination vibe

      -5

      "Interactions emphasize mutual respect and cooperation; no evidence of dominance or power imposition."

      Capsule for Everafter Falls Everafter Falls

      "Interactions emphasize equal participation and cooperation; no evidence of dominance or power imposition."

    • Escapism

      Game with the same Escapism vibe

      4

      "Players use the game as a relaxing escape and distraction from real-life stress."

      Capsule for Lumberjack's Dynasty Lumberjack's Dynasty

      "Players use the game as a relaxing escape from real life, stress relief, and distraction."

    • Expectation

      Game with the same Expectation vibe

      -4

      "Engagement is driven by intrinsic interest and personal desire rather than obligation or external pressure."

      Capsule for Heroes of Hammerwatch Heroes of Hammerwatch

      "Engagement is driven by intrinsic interest and personal desire rather than obligation or external pressure."

    • Experimenting

      Game with the same Experimenting vibe

      3

      "Players explore different strategies and game modes; modding and custom maps add some experimentation."

      Capsule for Galcon 2: Galactic Conquest Galcon 2: Galactic Conquest

      "Players experiment with mods, different farming strategies, and map customizations to enhance experience."

    • Exploration

      Game with the same Exploration vibe

      2

      "Exploration of maps and scenarios occurs, though maps can be familiar; modded content adds variety."

      Capsule for Cortex Command Cortex Command

      "Some exploration of maps and modded environments occurs, though core maps are limited and familiar."

    • Expression

      Game with the same Expression vibe

      3

      "Customization through mods and vehicle choices allows personal expression within the farm."

      Capsule for Farming Simulator 2013 Titanium Edition Farming Simulator 2013 Titanium Edition

      "Customization of farms, vehicles, and use of mods allows for personal expression."

    • Fantasy

      Game with the same Fantasy vibe

      -3

      "Game focuses on realistic farming simulation rather than imaginative or fictional scenarios."

      Capsule for Farming Simulator 25 Farming Simulator 25

      "Game focuses on realistic farming simulation with plausible scenarios rather than imaginative fiction."

    • Fellowship

      Game with the same Fellowship vibe

      3

      "Community and multiplayer foster a sense of belonging and shared interest among players."

      Capsule for Age of Empires III: Definitive Edition Age of Empires III: Definitive Edition

      "Community and multiplayer foster a sense of belonging and shared interest among players."

    • Growth

      Game with the same Growth vibe

      3

      "Players develop farming skills, manage resources, and learn game mechanics progressively."

      Capsule for DORAEMON  STORY OF SEASONS DORAEMON STORY OF SEASONS

      "Players learn farming mechanics, management skills, and improve gameplay proficiency over time."

    • Health

      Game with the same Health vibe

      -5

      "Game involves sedentary play with no physical activity or health-related features."

      Capsule for Millie Millie

      "Game involves sedentary play with no physical activity or health-related features."

    • Idle

      Game with the same Idle vibe

      -3

      "Requires sustained attention and active management rather than background or idle play."

      Capsule for Cliff Empire Cliff Empire

      "Requires sustained attention and active management rather than background or idle play."

    • Intimacy

      Game with the same Intimacy vibe

      -4

      "Social interactions are mostly surface-level and competitive; no evidence of close emotional relationships formed."

      Capsule for Granny Simulator Granny Simulator

      "Social interactions are mostly surface-level or cooperative; no evidence of close emotional relationships formed."

    • Leadership

      Game with the same Leadership vibe

      1

      "Some players organize and lead community races and servers, but leadership is not a dominant feature."

      Capsule for Assetto Corsa Assetto Corsa

      "Some players lead multiplayer groups or manage farms, but leadership is not a dominant theme."

    • Progression

      Game with the same Progression vibe

      4

      "Strong emphasis on accumulating equipment, crops, and expanding farm operations."

      Capsule for Pure Farming 2018 Pure Farming 2018

      "Strong emphasis on accumulating equipment, upgrades, and expanding farm operations."

    • Relaxation

      Game with the same Relaxation vibe

      5

      "Many players describe the game as relaxing, soothing, and a good way to unwind."

      Capsule for Travellers Rest Travellers Rest

      "Many players describe the game as relaxing, soothing, and a good way to unwind."

    • Sensation

      Game with the same Sensation vibe

      2

      "Visuals and sounds are pleasant but not intense; moderate sensory stimulation."

      Capsule for Ark Nova Ark Nova

      "Visuals and sounds are pleasant but not highly stimulating; overall moderate sensory input."

    • Status

      Game with the same Status vibe

      -3

      "Achievements and progress are mostly personal; limited social recognition or status seeking."

      Capsule for Bus Simulator 18 Bus Simulator 18

      "Achievements and progress are mostly personal; limited social recognition or status seeking."

    • Story

      Game with the same Story vibe

      -4

      "No narrative or plot; gameplay is context-free and sandbox style."

      Capsule for My Garage My Garage

      "Game lacks narrative or plot; gameplay is context-free and sandbox style."

    • Strategy

      Game with the same Strategy vibe

      3

      "Requires planning and problem solving in farm management and resource allocation."

      Capsule for Farming Simulator 15 Farming Simulator 15

      "Requires planning and problem solving in farm management and resource allocation."

    • Thrill

      Game with the same Thrill vibe

      -4

      "Gameplay is low-risk and lacks suspense or high tension."

      Capsule for Farming Simulator 2011 Farming Simulator 2011

      "Gameplay is low risk and controlled; lacks suspense or high tension moments."

    • Value

      Game with the same Value vibe

      4

      "Players find good value for time and money due to extensive content, replayability, and mod support."

      Capsule for Dungeon Siege II Dungeon Siege II

      "Players perceive good value for time and money, especially with mod support and replayability."

    • Violence

      Game with the same Violence vibe

      -5

      "No combat or destructive gameplay; focus is on constructive farming and building."

      Capsule for Farmer's Dynasty Farmer's Dynasty

      "No combat or destructive gameplay; focus is on constructive farming activities."

    • Survival

      Game with the same Survival vibe

      -4

      "The game operates in stable, low-risk conditions without threats to survival."

      Capsule for 1bitHeart 1bitHeart

      "Game operates in stable, low-risk conditions without threats or survival challenges."

    Analysis

    Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Fantasy, Violence, Story, Thrill. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship, Leadership.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Last update: 30/04/2026