Developer
Absolutist
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
3.0
Δ +5.5
Filling time between tasks
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Cooperation
2.0
Δ +4.3
Working with others toward a goal (e.g. teamwork)
Status
1.0
Δ +3.6
Recognition or popularity
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Expression
-3.0
Δ -3.5
Customizing characters or environments
Fantasy
-1.0
Δ -3.4
Experiencing imaginative fiction
Competition
1.0
Δ +3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Fellowship
1.0
Δ +2.9
Feeling part of a community
Relaxation
4.0
Δ +2.4
Relaxation or flow