Average motivational drivers across 3 games
— ranked by largest gap vs the catalog average (Δ).
Filling time between tasks
Discovering new areas or secrets
Trying new things (e.g. exploring mechanics, tinkering)
Enjoyment of combat and destruction
Mental challenge and problem solving
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Learning or personal development
Avoiding failure or staying alive
Feeling part of a community
Working with others toward a goal (e.g. teamwork)
Studios ranked by number of shared games in the Gameaton catalog.