Developer
Andy Law
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
5.0
Δ +5.2
Enjoyment of combat and destruction
Expression
-3.0
Δ -3.5
Customizing characters or environments
Story
-2.0
Δ -3.4
Narrative immersion
Creativity
-1.0
Δ -3.4
Creating or modifying things (e.g. building, customization)
Intimacy
-5.0
Δ -2.8
Forming close relationships
Fellowship
-4.0
Δ -2.1
Feeling part of a community
Experimenting
1.0
Δ -1.6
Trying new things (e.g. exploring mechanics, tinkering)
Thrill
3.0
Δ +1.5
Suspense and thrill
Survival
2.0
Δ +1.5
Avoiding failure or staying alive
Status
-4.0
Δ -1.4
Recognition or popularity