Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Being in control of actions and decisions (e.g. freedom to play how you want)
Accumulating items or upgrades
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Trying new things (e.g. exploring mechanics, tinkering)
Creating or modifying things (e.g. building, customization)
Experiencing imaginative fiction
Mental challenge and problem solving
Learning or personal development
Filling time between tasks
Customizing characters or environments
Studios ranked by number of shared games in the Gameaton catalog.