Developer
BecomeANobody
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Relaxation
-3.0
Δ -4.6
Relaxation or flow
Survival
4.0
Δ +3.5
Avoiding failure or staying alive
Violence
-3.0
Δ -2.9
Enjoyment of combat and destruction
Leadership
-5.0
Δ -2.5
Leading others
Story
4.0
Δ +2.5
Narrative immersion
Thrill
4.0
Δ +2.5
Suspense and thrill
Continuation
5.0
Δ +2.4
Desire to keep playing the same game
Sensation
5.0
Δ +2.4
Sensory stimulation or emotional fun
Competence
5.0
Δ +2.3
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Growth
5.0
Δ +2.0
Learning or personal development
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- BecomeANobody 1 game