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Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Exerting control or superiority over others
Comparing oneself to others (e.g. ranked mode, leaderboards)
Recognition or popularity
Narrative immersion
Perceived return for time or money
Working with others toward a goal (e.g. teamwork)
Enjoyment of combat and destruction
Feeling part of a community
Discovering new areas or secrets
Leading others