Developer
Blue Moon Games
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Strategy
-5.0
Δ -7.4
Mental challenge and problem solving
Progression
-4.0
Δ -7.2
Accumulating items or upgrades
Growth
-4.0
Δ -7.0
Learning or personal development
Competence
-4.0
Δ -6.7
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Experimenting
-4.0
Δ -6.6
Trying new things (e.g. exploring mechanics, tinkering)
Continuation
-4.0
Δ -6.6
Desire to keep playing the same game
Autonomy
-3.0
Δ -6.4
Being in control of actions and decisions (e.g. freedom to play how you want)
Idle
3.0
Δ +5.6
Filling time between tasks
Expression
-5.0
Δ -5.5
Customizing characters or environments
Exploration
-3.0
Δ -4.6
Discovering new areas or secrets