Developer
Canvas+Garden
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Strategy
-4.0
Δ -6.4
Mental challenge and problem solving
Competence
-3.0
Δ -5.8
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Experimenting
-3.0
Δ -5.7
Trying new things (e.g. exploring mechanics, tinkering)
Exploration
-4.0
Δ -5.6
Discovering new areas or secrets
Idle
3.0
Δ +5.6
Filling time between tasks
Survival
-5.0
Δ -5.6
Avoiding failure or staying alive
Intimacy
3.0
Δ +5.3
Forming close relationships
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Thrill
-3.0
Δ -4.5
Suspense and thrill
Fantasy
-2.0
Δ -4.4
Experiencing imaginative fiction
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Sekai Project 1 game