Developer
CCR
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
5.0
Δ +7.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Domination
2.0
Δ +5.7
Exerting control or superiority over others
Status
3.0
Δ +5.6
Recognition or popularity
Idle
3.0
Δ +5.5
Filling time between tasks
Leadership
3.0
Δ +5.4
Leading others
Cooperation
3.0
Δ +5.3
Working with others toward a goal (e.g. teamwork)
Value
-2.0
Δ -5.1
Perceived return for time or money
Continuation
-2.0
Δ -4.6
Desire to keep playing the same game
Fellowship
2.0
Δ +3.9
Feeling part of a community
Experimenting
-1.0
Δ -3.7
Trying new things (e.g. exploring mechanics, tinkering)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- CCR International 1 game