Average motivational drivers across 2 games
— ranked by largest gap vs the catalog average (Δ).
Enjoyment of combat and destruction
Working with others toward a goal (e.g. teamwork)
Filling time between tasks
Avoiding failure or staying alive
Perceived return for time or money
Comparing oneself to others (e.g. ranked mode, leaderboards)
Recognition or popularity
Studios ranked by number of shared games in the Gameaton catalog.