Developer
D Ξ N V Ξ R
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Creativity
-4.0
Δ -6.4
Creating or modifying things (e.g. building, customization)
Growth
-3.0
Δ -6.0
Learning or personal development
Experimenting
-3.0
Δ -5.6
Trying new things (e.g. exploring mechanics, tinkering)
Exploration
-3.0
Δ -4.6
Discovering new areas or secrets
Idle
2.0
Δ +4.6
Filling time between tasks
Expression
-4.0
Δ -4.5
Customizing characters or environments
Strategy
-2.0
Δ -4.4
Mental challenge and problem solving
Violence
-4.0
Δ -3.9
Enjoyment of combat and destruction
Thrill
-2.0
Δ -3.5
Suspense and thrill
Fellowship
-5.0
Δ -3.0
Feeling part of a community