Developer
Drop Rate Studio
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction
Strategy
5.0
Δ +2.6
Mental challenge and problem solving
Creativity
5.0
Δ +2.5
Creating or modifying things (e.g. building, customization)
Expression
3.0
Δ +2.5
Customizing characters or environments
Survival
3.0
Δ +2.4
Avoiding failure or staying alive
Experimenting
5.0
Δ +2.3
Trying new things (e.g. exploring mechanics, tinkering)
Growth
5.0
Δ +2.0
Learning or personal development
Progression
5.0
Δ +1.7
Accumulating items or upgrades
Intimacy
-4.0
Δ -1.7
Forming close relationships
Cooperation
-4.0
Δ -1.7
Working with others toward a goal (e.g. teamwork)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Twin Sails Interactive 1 game