Developer
Fizzostia
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Domination
3.0
Δ +6.7
Exerting control or superiority over others
Story
-5.0
Δ -6.5
Narrative immersion
Competition
4.0
Δ +6.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Fellowship
3.0
Δ +5.0
Feeling part of a community
Status
2.0
Δ +4.7
Recognition or popularity
Exploration
-3.0
Δ -4.6
Discovering new areas or secrets
Continuation
-1.0
Δ -3.6
Desire to keep playing the same game
Cooperation
1.0
Δ +3.4
Working with others toward a goal (e.g. teamwork)
Intimacy
1.0
Δ +3.3
Forming close relationships
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction