Developer
Fly Anvil
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Leadership
2.0
Δ +4.4
Leading others
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Competition
1.0
Δ +3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Survival
3.0
Δ +2.4
Avoiding failure or staying alive
Violence
2.0
Δ +2.1
Enjoyment of combat and destruction
Value
5.0
Δ +1.9
Perceived return for time or money
Intimacy
-4.0
Δ -1.7
Forming close relationships
Fantasy
4.0
Δ +1.6
Experiencing imaginative fiction
Strategy
4.0
Δ +1.6
Mental challenge and problem solving
Continuation
1.0
Δ -1.6
Desire to keep playing the same game
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- tinyBuild 1 game