Developer
Fly System
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Value
-2.0
Δ -5.0
Perceived return for time or money
Competition
3.0
Δ +5.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Cooperation
2.0
Δ +4.3
Working with others toward a goal (e.g. teamwork)
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Fellowship
1.0
Δ +2.9
Feeling part of a community
Domination
-1.0
Δ +2.7
Exerting control or superiority over others
Fantasy
5.0
Δ +2.6
Experiencing imaginative fiction
Violence
2.0
Δ +2.1
Enjoyment of combat and destruction
Continuation
1.0
Δ -1.6
Desire to keep playing the same game
Survival
-1.0
Δ -1.5
Avoiding failure or staying alive