Developer
FreakilyCharming
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Experimenting
-5.0
Δ -7.6
Trying new things (e.g. exploring mechanics, tinkering)
Autonomy
-4.0
Δ -7.4
Being in control of actions and decisions (e.g. freedom to play how you want)
Strategy
-5.0
Δ -7.4
Mental challenge and problem solving
Exploration
-5.0
Δ -6.6
Discovering new areas or secrets
Idle
4.0
Δ +6.5
Filling time between tasks
Competence
-3.0
Δ -5.8
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Intimacy
3.0
Δ +5.3
Forming close relationships
Survival
-4.0
Δ -4.5
Avoiding failure or staying alive
Thrill
-3.0
Δ -4.5
Suspense and thrill
Violence
-4.0
Δ -3.8
Enjoyment of combat and destruction
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Sekai Project 1 game