Developer
FUMES team
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
5.0
Δ +5.1
Enjoyment of combat and destruction
Expression
4.0
Δ +3.5
Customizing characters or environments
Intimacy
-5.0
Δ -2.7
Forming close relationships
Leadership
0.0
Δ +2.5
Leading others
Fellowship
-4.0
Δ -2.0
Feeling part of a community
Domination
-2.0
Δ +1.7
Exerting control or superiority over others
Cooperation
-4.0
Δ -1.6
Working with others toward a goal (e.g. teamwork)
Fantasy
4.0
Δ +1.6
Experiencing imaginative fiction
Creativity
4.0
Δ +1.6
Creating or modifying things (e.g. building, customization)
Thrill
3.0
Δ +1.5
Suspense and thrill