Developer
GirlGames
5 games in catalog
Motivational profile
Average motivational drivers across 5 games — ranked by largest gap vs the catalog average (Δ).
Experimenting
-3.4
Δ -6.0
Trying new things (e.g. exploring mechanics, tinkering)
Growth
-3.0
Δ -6.0
Learning or personal development
Thrill
-4.2
Δ -5.7
Suspense and thrill
Exploration
-4.0
Δ -5.6
Discovering new areas or secrets
Idle
3.0
Δ +5.6
Filling time between tasks
Strategy
-3.2
Δ -5.6
Mental challenge and problem solving
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Creativity
-2.4
Δ -4.8
Creating or modifying things (e.g. building, customization)
Competence
-2.0
Δ -4.7
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- GirlGames 5 games