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Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Perceived return for time or money
Enjoyment of combat and destruction
Comparing oneself to others (e.g. ranked mode, leaderboards)
Recognition or popularity
Customizing characters or environments
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Leading others
Creating or modifying things (e.g. building, customization)
Narrative immersion