Developer
Grayfax Software
2 games in catalog
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Violence
4.0
Δ +4.2
Enjoyment of combat and destruction
Fellowship
-4.0
Δ -2.1
Feeling part of a community
Intimacy
-4.0
Δ -1.7
Forming close relationships
Cooperation
-4.0
Δ -1.7
Working with others toward a goal (e.g. teamwork)
Exploration
0.0
Δ -1.6
Discovering new areas or secrets
Expression
2.0
Δ +1.5
Customizing characters or environments
Survival
2.0
Δ +1.5
Avoiding failure or staying alive
Fantasy
3.5
Δ +1.1
Experiencing imaginative fiction
Continuation
1.5
Δ -1.1
Desire to keep playing the same game
Leadership
-3.5
Δ -1.1
Leading others
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- PLAYISM 2 games