Developer
Hitbox Team
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
5.0
Δ +7.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
4.0
Δ +6.6
Recognition or popularity
Story
-4.0
Δ -5.4
Narrative immersion
Fantasy
-2.0
Δ -4.4
Experiencing imaginative fiction
Fellowship
2.0
Δ +3.9
Feeling part of a community
Survival
-3.0
Δ -3.5
Avoiding failure or staying alive
Violence
-3.0
Δ -2.8
Enjoyment of combat and destruction
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Expression
3.0
Δ +2.5
Customizing characters or environments
Competence
5.0
Δ +2.2
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Headup Games 1 game