Developer
HoruBrain
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
3.0
Δ +5.6
Filling time between tasks
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Story
-3.0
Δ -4.5
Narrative immersion
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Fantasy
5.0
Δ +2.6
Experiencing imaginative fiction
Leadership
-5.0
Δ -2.5
Leading others
Expression
3.0
Δ +2.5
Customizing characters or environments
Exploration
4.0
Δ +2.4
Discovering new areas or secrets
Experimenting
5.0
Δ +2.4
Trying new things (e.g. exploring mechanics, tinkering)
Status
-5.0
Δ -2.3
Recognition or popularity