Developer
Jesse Lugassy
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Story
-5.0
Δ -6.5
Narrative immersion
Competition
4.0
Δ +6.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Domination
2.0
Δ +5.7
Exerting control or superiority over others
Status
2.0
Δ +4.7
Recognition or popularity
Expression
4.0
Δ +3.5
Customizing characters or environments
Fellowship
1.0
Δ +3.0
Feeling part of a community
Strategy
5.0
Δ +2.6
Mental challenge and problem solving
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Leadership
-5.0
Δ -2.5
Leading others
Survival
3.0
Δ +2.5
Avoiding failure or staying alive