Developer
John Cimino
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
5.0
Δ +7.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Value
-3.0
Δ -6.1
Perceived return for time or money
Status
3.0
Δ +5.7
Recognition or popularity
Story
-4.0
Δ -5.5
Narrative immersion
Fellowship
3.0
Δ +5.0
Feeling part of a community
Intimacy
2.0
Δ +4.3
Forming close relationships
Relaxation
-2.0
Δ -3.6
Relaxation or flow
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction
Strategy
5.0
Δ +2.6
Mental challenge and problem solving
Thrill
4.0
Δ +2.5
Suspense and thrill
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Chris Hecker 1 game