Developer
JungleTac
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
3.0
Δ +5.6
Filling time between tasks
Story
-4.0
Δ -5.5
Narrative immersion
Creativity
-3.0
Δ -5.4
Creating or modifying things (e.g. building, customization)
Value
-2.0
Δ -5.1
Perceived return for time or money
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Competition
2.0
Δ +4.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
1.0
Δ +3.7
Recognition or popularity
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Expression
-3.0
Δ -3.5
Customizing characters or environments
Leadership
-5.0
Δ -2.5
Leading others
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- JungleTac 1 game