Developer
Karaclan
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Creativity
-4.0
Δ -6.4
Creating or modifying things (e.g. building, customization)
Autonomy
-3.0
Δ -6.4
Being in control of actions and decisions (e.g. freedom to play how you want)
Experimenting
-3.0
Δ -5.6
Trying new things (e.g. exploring mechanics, tinkering)
Exploration
-4.0
Δ -5.6
Discovering new areas or secrets
Expression
-5.0
Δ -5.5
Customizing characters or environments
Violence
-5.0
Δ -4.8
Enjoyment of combat and destruction
Competence
-2.0
Δ -4.7
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Strategy
-2.0
Δ -4.4
Mental challenge and problem solving
Fellowship
-5.0
Δ -3.1
Feeling part of a community
Competition
-5.0
Δ -3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Karaclan 1 game