Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Enjoyment of combat and destruction
Avoiding failure or staying alive
Feeling part of a community
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Creating or modifying things (e.g. building, customization)
Recognition or popularity
Trying new things (e.g. exploring mechanics, tinkering)
Comparing oneself to others (e.g. ranked mode, leaderboards)
Studios ranked by number of shared games in the Gameaton catalog.