Developer
lowpolis
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Progression
-5.0
Δ -8.2
Accumulating items or upgrades
Growth
-5.0
Δ -8.0
Learning or personal development
Competence
-5.0
Δ -7.7
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Autonomy
-4.0
Δ -7.4
Being in control of actions and decisions (e.g. freedom to play how you want)
Strategy
-5.0
Δ -7.4
Mental challenge and problem solving
Experimenting
-4.0
Δ -6.6
Trying new things (e.g. exploring mechanics, tinkering)
Idle
4.0
Δ +6.6
Filling time between tasks
Continuation
-4.0
Δ -6.6
Desire to keep playing the same game
Exploration
-4.0
Δ -5.6
Discovering new areas or secrets
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive