Developer
Ludipe
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
3.0
Δ +5.6
Filling time between tasks
Survival
-5.0
Δ -5.6
Avoiding failure or staying alive
Thrill
-4.0
Δ -5.5
Suspense and thrill
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Story
-2.0
Δ -3.5
Narrative immersion
Relaxation
5.0
Δ +3.4
Relaxation or flow
Exploration
5.0
Δ +3.4
Discovering new areas or secrets
Cooperation
1.0
Δ +3.3
Working with others toward a goal (e.g. teamwork)
Value
0.0
Δ -3.1
Perceived return for time or money
Fellowship
1.0
Δ +3.0
Feeling part of a community