Developer
MercuryStudio
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
3.0
Δ +5.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
2.0
Δ +4.7
Recognition or popularity
Story
-3.0
Δ -4.5
Narrative immersion
Cooperation
2.0
Δ +4.3
Working with others toward a goal (e.g. teamwork)
Fellowship
2.0
Δ +4.0
Feeling part of a community
Expression
4.0
Δ +3.5
Customizing characters or environments
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction
Creativity
5.0
Δ +2.5
Creating or modifying things (e.g. building, customization)
Leadership
0.0
Δ +2.4
Leading others
Experimenting
5.0
Δ +2.3
Trying new things (e.g. exploring mechanics, tinkering)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- PLAYISM 1 game