Developer
MercuryStudio
2 games in catalog
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Competition
3.0
Δ +5.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Story
-3.5
Δ -4.9
Narrative immersion
Status
2.0
Δ +4.6
Recognition or popularity
Expression
4.5
Δ +4.0
Customizing characters or environments
Fellowship
1.5
Δ +3.4
Feeling part of a community
Domination
-0.5
Δ +3.2
Exerting control or superiority over others
Violence
3.0
Δ +3.2
Enjoyment of combat and destruction
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Experimenting
5.0
Δ +2.4
Trying new things (e.g. exploring mechanics, tinkering)
Cooperation
-0.5
Δ +1.8
Working with others toward a goal (e.g. teamwork)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- PLAYISM 2 games