Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Discovering new areas or secrets
Feeling part of a community
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Mental challenge and problem solving
Creating or modifying things (e.g. building, customization)
Customizing characters or environments
Recognition or popularity
Trying new things (e.g. exploring mechanics, tinkering)
Studios ranked by number of shared games in the Gameaton catalog.