Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Creating or modifying things (e.g. building, customization)
Mental challenge and problem solving
Trying new things (e.g. exploring mechanics, tinkering)
Discovering new areas or secrets
Customizing characters or environments
Forming close relationships
Learning or personal development
Feeling part of a community
Working with others toward a goal (e.g. teamwork)
Studios ranked by number of shared games in the Gameaton catalog.