Developer
Mischief
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Fantasy
-4.0
Δ -6.4
Experiencing imaginative fiction
Strategy
-4.0
Δ -6.4
Mental challenge and problem solving
Competence
-3.0
Δ -5.7
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Survival
-5.0
Δ -5.5
Avoiding failure or staying alive
Intimacy
3.0
Δ +5.3
Forming close relationships
Experimenting
-2.0
Δ -4.6
Trying new things (e.g. exploring mechanics, tinkering)
Thrill
-3.0
Δ -4.5
Suspense and thrill
Violence
-4.0
Δ -3.9
Enjoyment of combat and destruction
Story
5.0
Δ +3.5
Narrative immersion
Competition
-5.0
Δ -2.9
Comparing oneself to others (e.g. ranked mode, leaderboards)
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- Mischief 1 game