Developer
MSCHF
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
4.0
Δ +6.6
Filling time between tasks
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Intimacy
-5.0
Δ -2.7
Forming close relationships
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.5
Leading others
Story
4.0
Δ +2.5
Narrative immersion
Survival
3.0
Δ +2.5
Avoiding failure or staying alive
Continuation
5.0
Δ +2.4
Desire to keep playing the same game
Fellowship
-4.0
Δ -2.0
Feeling part of a community
Competition
-4.0
Δ -1.9
Comparing oneself to others (e.g. ranked mode, leaderboards)