Developer
Mu and Heyo
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
4.0
Δ +6.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
3.0
Δ +5.7
Recognition or popularity
Creativity
-3.0
Δ -5.4
Creating or modifying things (e.g. building, customization)
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Relaxation
-3.0
Δ -4.6
Relaxation or flow
Expression
-4.0
Δ -4.5
Customizing characters or environments
Story
-3.0
Δ -4.5
Narrative immersion
Intimacy
-5.0
Δ -2.7
Forming close relationships
Cooperation
-5.0
Δ -2.6
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.5
Leading others