Average motivational drivers across 4 games
— ranked by largest gap vs the catalog average (Δ).
Recognition or popularity
Discovering new areas or secrets
Comparing oneself to others (e.g. ranked mode, leaderboards)
Avoiding failure or staying alive
Desire to keep playing the same game
Mental challenge and problem solving
Trying new things (e.g. exploring mechanics, tinkering)
Studios ranked by number of shared games in the Gameaton catalog.