Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Desire to keep playing the same game
Avoiding failure or staying alive
Enjoyment of combat and destruction
Customizing characters or environments
Feeling part of a community
Comparing oneself to others (e.g. ranked mode, leaderboards)
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Creating or modifying things (e.g. building, customization)
Studios ranked by number of shared games in the Gameaton catalog.