Developer
Red River Studio
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
3.0
Δ +5.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
2.0
Δ +4.7
Recognition or popularity
Story
-3.0
Δ -4.5
Narrative immersion
Violence
-4.0
Δ -3.9
Enjoyment of combat and destruction
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Expression
4.0
Δ +3.5
Customizing characters or environments
Creativity
5.0
Δ +2.6
Creating or modifying things (e.g. building, customization)
Thrill
4.0
Δ +2.5
Suspense and thrill
Survival
3.0
Δ +2.5
Avoiding failure or staying alive
Experimenting
5.0
Δ +2.4
Trying new things (e.g. exploring mechanics, tinkering)