Developer
Rob Jinman
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Violence
-4.0
Δ -3.9
Enjoyment of combat and destruction
Relaxation
-2.0
Δ -3.6
Relaxation or flow
Expression
-3.0
Δ -3.5
Customizing characters or environments
Cooperation
1.0
Δ +3.4
Working with others toward a goal (e.g. teamwork)
Intimacy
-5.0
Δ -2.7
Forming close relationships
Leadership
-5.0
Δ -2.5
Leading others
Story
4.0
Δ +2.5
Narrative immersion
Experimenting
5.0
Δ +2.4
Trying new things (e.g. exploring mechanics, tinkering)
Competition
-4.0
Δ -1.9
Comparing oneself to others (e.g. ranked mode, leaderboards)
Value
5.0
Δ +1.9
Perceived return for time or money