Developer
Roboqlo
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Survival
-3.0
Δ -3.6
Avoiding failure or staying alive
Thrill
-2.0
Δ -3.5
Suspense and thrill
Expression
3.0
Δ +2.5
Customizing characters or environments
Value
1.0
Δ -2.1
Perceived return for time or money
Competition
-4.0
Δ -2.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Competence
1.0
Δ -1.8
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Intimacy
-4.0
Δ -1.7
Forming close relationships
Experimenting
1.0
Δ -1.7
Trying new things (e.g. exploring mechanics, tinkering)
Strategy
1.0
Δ -1.4
Mental challenge and problem solving
Relaxation
3.0
Δ +1.4
Relaxation or flow
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- holo Indie 1 game