Developer
Rukimin
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Story
-4.0
Δ -5.4
Narrative immersion
Relaxation
-3.0
Δ -4.6
Relaxation or flow
Continuation
-2.0
Δ -4.6
Desire to keep playing the same game
Expression
-4.0
Δ -4.5
Customizing characters or environments
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Survival
4.0
Δ +3.5
Avoiding failure or staying alive
Violence
3.0
Δ +3.2
Enjoyment of combat and destruction
Intimacy
-5.0
Δ -2.7
Forming close relationships
Cooperation
-5.0
Δ -2.7
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.6
Leading others