Developer
Sean Young
2 games in catalog
Motivational profile
Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Thrill
-1.0
Δ -2.5
Suspense and thrill
Value
1.0
Δ -2.1
Perceived return for time or money
Survival
-1.5
Δ -2.1
Avoiding failure or staying alive
Competition
-4.0
Δ -2.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Leadership
-0.5
Δ +1.9
Leading others
Cooperation
-4.0
Δ -1.7
Working with others toward a goal (e.g. teamwork)
Story
3.0
Δ +1.5
Narrative immersion
Creativity
1.0
Δ -1.5
Creating or modifying things (e.g. building, customization)
Relaxation
3.0
Δ +1.4
Relaxation or flow
Intimacy
-1.0
Δ +1.3
Forming close relationships
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- SmashGames 2 games