Developer
SEEC
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Survival
-5.0
Δ -5.6
Avoiding failure or staying alive
Story
5.0
Δ +3.5
Narrative immersion
Expression
-3.0
Δ -3.5
Customizing characters or environments
Intimacy
1.0
Δ +3.3
Forming close relationships
Fellowship
-5.0
Δ -3.0
Feeling part of a community
Competition
-5.0
Δ -3.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Violence
-3.0
Δ -2.9
Enjoyment of combat and destruction
Cooperation
-5.0
Δ -2.7
Working with others toward a goal (e.g. teamwork)
Leadership
-5.0
Δ -2.6
Leading others
Status
-5.0
Δ -2.3
Recognition or popularity
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- SEEC 1 game