Average motivational drivers across 1 game
— ranked by largest gap vs the catalog average (Δ).
Avoiding failure or staying alive
Feeling part of a community
Enjoyment of combat and destruction
Forming close relationships
Working with others toward a goal (e.g. teamwork)
Experiencing imaginative fiction
Recognition or popularity
Comparing oneself to others (e.g. ranked mode, leaderboards)
Trying new things (e.g. exploring mechanics, tinkering)
Studios ranked by number of shared games in the Gameaton catalog.