Developer
simulogics
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Idle
5.0
Δ +7.6
Filling time between tasks
Cooperation
4.0
Δ +6.4
Working with others toward a goal (e.g. teamwork)
Fellowship
4.0
Δ +6.0
Feeling part of a community
Leadership
3.0
Δ +5.5
Leading others
Intimacy
3.0
Δ +5.3
Forming close relationships
Violence
-5.0
Δ -4.9
Enjoyment of combat and destruction
Status
2.0
Δ +4.7
Recognition or popularity
Sensation
-2.0
Δ -4.6
Sensory stimulation or emotional fun
Thrill
-3.0
Δ -4.5
Suspense and thrill
Competition
2.0
Δ +4.1
Comparing oneself to others (e.g. ranked mode, leaderboards)