Developer
SlamDan
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Domination
3.0
Δ +6.7
Exerting control or superiority over others
Competition
4.0
Δ +6.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Story
-4.0
Δ -5.5
Narrative immersion
Fellowship
3.0
Δ +5.0
Feeling part of a community
Exploration
-3.0
Δ -4.6
Discovering new areas or secrets
Continuation
-2.0
Δ -4.6
Desire to keep playing the same game
Relaxation
-2.0
Δ -3.6
Relaxation or flow
Survival
4.0
Δ +3.5
Avoiding failure or staying alive
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction
Thrill
4.0
Δ +2.5
Suspense and thrill