Developer
Smoking Gun Interactive
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
4.0
Δ +6.1
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
3.0
Δ +5.7
Recognition or popularity
Idle
3.0
Δ +5.6
Filling time between tasks
Story
-3.0
Δ -4.5
Narrative immersion
Exploration
-2.0
Δ -3.6
Discovering new areas or secrets
Strategy
5.0
Δ +2.6
Mental challenge and problem solving
Fantasy
5.0
Δ +2.6
Experiencing imaginative fiction
Leadership
0.0
Δ +2.5
Leading others
Competence
5.0
Δ +2.3
Feeling effective and skillful (e.g. overcoming challenges, mastering mechanics)
Domination
-2.0
Δ +1.7
Exerting control or superiority over others