Developer
SmokingWOLF
1 game in catalog
Motivational profile
Average motivational drivers across 1 game — ranked by largest gap vs the catalog average (Δ).
Competition
2.0
Δ +4.0
Comparing oneself to others (e.g. ranked mode, leaderboards)
Status
1.0
Δ +3.7
Recognition or popularity
Survival
4.0
Δ +3.4
Avoiding failure or staying alive
Violence
3.0
Δ +3.1
Enjoyment of combat and destruction
Fantasy
5.0
Δ +2.6
Experiencing imaginative fiction
Strategy
5.0
Δ +2.6
Mental challenge and problem solving
Thrill
4.0
Δ +2.5
Suspense and thrill
Continuation
5.0
Δ +2.4
Desire to keep playing the same game
Exploration
4.0
Δ +2.4
Discovering new areas or secrets
Value
5.0
Δ +1.9
Perceived return for time or money
Publishing partners
Studios ranked by number of shared games in the Gameaton catalog.
- PLAYISM 1 game