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Average motivational drivers across 2 games — ranked by largest gap vs the catalog average (Δ).
Exerting control or superiority over others
Comparing oneself to others (e.g. ranked mode, leaderboards)
Recognition or popularity
Working with others toward a goal (e.g. teamwork)
Leading others
Feeling part of a community
Forming close relationships
Enjoyment of combat and destruction
Filling time between tasks
Mental challenge and problem solving